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Vector Animator

This little Vector Animator Application was a side project that developed as I was working on implementing a simple physics model in flash that was meant to use a series of vectors to define the velocity, acceleration, steering force, etc.
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Tiled Texture Generator

This is a small project in Flash that can generate a massive variety of intricate textures. In my original implementation, I was adjust the gamma value by 0.1 on each button click, but I realized that even a change as small as 0.01 has a significant impact on the appearance of the texture.
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Flash Chaotic Fractals

This Flash-based fractal generator was my attempt to implement the typical fractal generator purely in Flash. Probably the biggest challenge that accompanies implementing a fractal generator in Flash is the fact that it takes so long to actual calculate the image. Flash isn't exactly the optimal environment to create fractals - why not just create it in Java (or even better, C++) and be done with it?
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Random Tiles

This is a small app that takes a very simple image and tiles the canvas, randomly rotating each tile that is placed. Usually this creates an extremely interesting pattern, even if the single tile pattern looks simple.
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Maelstrom

A demo flash maelstrom animation taken from the vector animator. I wanted to branch this little demo off before the code changes too much in the animator (as I begin to add the ability to color the vectors). This is pretty nice for 6Kb. (Well I guess the file size doesn't really matter, as the visual is computationally created - it really is a matter of how good your processor is).
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Recursive Tree Generator

This is a simple recursive tree generator that can be seen at most of the major flash sites. My version is much simpler than the others, but I plan on hopefully implementing a tweened version, so you can actually see it as it expands and grows.
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