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Posted on Oct 18th, 2007
This is a small project in Flash that can generate a massive variety of intricate textures. In my original implementation, I was adjust the gamma value by 0.1 on each button click, but I realized that even a change as small as 0.01 has a significant impact on the appearance of the texture.
Posted on Oct 29th, 2007
This Flash-based fractal generator was my attempt to implement the typical fractal generator purely in Flash. Probably the biggest challenge that accompanies implementing a fractal generator in Flash is the fact that it takes so long to actual calculate the image. Flash isn't exactly the optimal environment to create fractals - why not just create it in Java (or even better, C++) and be done with it?
Posted on May 15th, 2008
A simple pattern generating experiment involving bit checking.
Posted on May 16th, 2008
A snowflake generator based on a random walk in polar coordinates (r, theta).