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Spinning Dots

This is my first attempt at a simple project in processing. Overall I think the language is pretty nice since it simplifies many of the concepts associated with graphics programming in Java, like animations (via frames), accelerate graphics, bezier curves (and others), etc.
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RGB Sine Waves

Another small demo in processing taking advantage of the object-oriented nature of the language. In this demo, each wave is an object, with its own independent amplitude and wavelength.
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Reactive Blocks 1

Processing provides a few variables to easily get the mouse's current x and y coordinates, namely mouseX and mouseY. This demo uses a simple calculation (based on the dist function) to draw the blocks in different locations as the mouse moves.
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Reactive Blocks 2

More reactive blocks in processing, this time using trigonometric functions to create seek behavior.
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Attracting Particles 1

Processing simulation of multiple attractive forces using vector mathematics.
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Processing Clock 1

First attempt at a quasi-futuristic clock in processing. The coolest feature I think is the outermost ring, which is the current percentage of the day that has passed.
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Basic Random Walk

A basic implementation of a (constrained) random walk in four directions, using a variable distance of 5 or 10 pixels.
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Random Walk Texture Generator

Another random walk applet, this time using color intensities to represent the number of times each location has been visited in the walk. In every frame, ten locations are visited using the random walk algorithm in four directions.
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Bezier System

A dynamic processing applet using mouse input for bezier curve calculations.
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Web Weaver

Applet using a single square to produce interesting web-like images, via a trigonometric motion algorithm.
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